About This Software Space2D allows you to create highly detailed space scenes in seconds, generating stars, nebulae, suns and planets on parallax layers. Create parallax starfields and nebulas for space shooters, beautiful night skies for platformers and RPGs, and detailed spacescapes for visual novels.Key FeaturesProcedurally generated stars, nebulae and clusters.Over 30 planets with endless colour and ring combinations.Procedurally generated close-up planets.Dynamic lighting based on sun position and brightness.Export layers individually for parallax.Export in resolutions from 640x360 to 3840x2160.Regenerate only the layers you choose to.Apply filters like pixellate and exposure.Use and adapt images in your games and projects royalty-free! 7aa9394dea Title: Space2DGenre: Animation & Modeling, Design & IllustrationDeveloper:BrainchildPublisher:BrainchildRelease Date: 10 Jun, 2018 Space2D Keygen coordinate space 2d. tamper space2dash. space 2d assets. unity space 2d. moduli space 2d. 2d blendspace. space 2d games. space dash sqlmap. gravitational space 2d. mecyber space 2d. space 2d sprites. space 2d texture. space 2d mmo. space dance den haag. chainer space2depth. space 2d shooter. space 2d game scratch. space depth. null space 2d. is space 2d. space 2d rpg. space dance hull. space 2d plane. dead space 2d. space 2d background free. freespace 2. space 2d background. dead space 2 free download. space 2d game assets. the space 2d. spaceship space 2d. space dance I love it!Frankly it's a limited tool but even to someone quite OK with digital art its well worth it as a time saver.A LOT of fun to play with!Current projects I'm working on generic star\/planet stuff in the background is all I need. Visual novel and 3dcg comic. Yes I can make things with 3d, render them, correct a dozen errors with software, etc. The "Time Saver" alone is well worth it. Don't have time to work on a game right now, but it will certainly be used when I do. I do have that 2d side scroller kit thing...Also you can import your objects. I found success with .png format - and I used Affinity photo to edit. I reccomend that program highly if you want something fast and -shop level without paying a ton to just 'subscribe'... Just copied on new layer, selected and cut\/made invisible all I didn't want, export to .png - was able to import, rotate, play with color\/size, scale etc.Therefore: If you want to import your Space Ship, superhero, Alien relical etc. you should be just fine.Some suggestions for the maker:1 - need option of more than one sun, with lighting effects.2 - Need to be able to shuffle the layers, so things can be ahead\/behind stuff without deleting\/loading.3 - Increase the liabrary of planets, stars, add meteors, etc.4 - customizable user liabrary for added objects.5 - for light\/shade need a "behind\/ahead" option so some objects can be behind the sun as far as light goes.. im not sure is worth the money... because you only generate planets and you cant make your own. i can make some basic 3d planets if i just put them in some main file like C:\\Program Files (x86)\\Steam\\steamapps\\common\\Space2D\\Planets this would be 1000X better. or if i can make background parallax. after all its not bad,but limited... how you put planets? and all stuff you should leave folders so people can put their content. im not sure is worth the money... because you only generate planets and you cant make your own. i can make some basic 3d planets if i just put them in some main file like C:\\Program Files (x86)\\Steam\\steamapps\\common\\Space2D\\Planets this would be 1000X better. or if i can make background parallax. after all its not bad,but limited... how you put planets? and all stuff you should leave folders so people can put their content. For what it does, it does a pretty good job. Keep in mind this will only make a very limited kind of image... but it can provide transparent layers that can be further worked on. For my needs, working on a retro shmup, this was just the right tool at the right time. I'd love to see this expanded in the future, perhaps with tileable support on the layers for developers wanting to use the layers in a paralax background, for example. Importing new planet types, or even 3D Models would be nice.. well last night I wanted to create a basic map and I exported it to mfa works great I can see the possibilities for even 3 space games i with a litttle work this may be a simple tool but if you are a single creator then it cuts a lot of art down.. For what it does, it does a pretty good job. Keep in mind this will only make a very limited kind of image... but it can provide transparent layers that can be further worked on. For my needs, working on a retro shmup, this was just the right tool at the right time. I'd love to see this expanded in the future, perhaps with tileable support on the layers for developers wanting to use the layers in a paralax background, for example. Importing new planet types, or even 3D Models would be nice.. (Edited review to correct a feature that was misunderstood)This product feels like the result of someone using Grand Designer (another procedural space\/planet making app- sold here, on STEAM) and feeling like it was too complicated and did too much. This is a much simpler product for making spacescapes. It can generate random planets and nebulae and a sun and planet(s). You can edit the hue (color balance) brightness effects, size and add city to the surface of the near planet. On first addition, the city is a blur of lights on the surface.Exporting your image is as easy as can be, you pick the folder location and the name of the Project and SAVE. You have the choice of large resolutions and can Export as separate layers, which keeps the transparency intact. It's broken into a good number of layers. Sun, Near planet (close surface), stars_1, Stars_2, Nebulae. There's a way to import your own objects so adding planets\/spaceships\/text is easy - long as you remeber they will import as static objects and NOT react to the sun's light.I don't want to keep mentioning another app, but it's best to understand that this is a quick and easy way to create space scenes and backdrops. If you want to have more control and options and edit the terrain on the surface or the amount of water or the amount of clouds, Grand Designer is a much more robust program, but it is also more costly, has a bit higher learning curve and some aspects are not as intuitive- meaning you will want to watch at least one of the tutorials.I recommend both programs and will be using them together.
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